Our Responsibilities and Skills
- MangoGames

- 9. 11. 2022
- Minut čtení: 1
Aktualizováno: 10. 11. 2022
Game Artist/Modeler: Christina Lamprecht

Responsibilities:
environment
character
concept
interface design
Skills:
fast sketching
emotion on faces etc.
create easy to understand sketches and scenes
Most challenging task:
environments and backgrounds
distinct characters
amount of images could be overwhelming
Game Programmer/Designer: Paul Resch

Responsibilities:
have wide understanding of games
design levels and gameplay mechanics
Skills:
good understanding of games in general
gamer for over 15 years, wide knowledge of gameplay mechanics and how to apply them
general idea of storytelling
Most challenging task:
storytelling for the whole game
applying the mechanics on mobile
Game Producer/Manager: Eliška Zemanská

Responsibilities:
help guide and focus the team
planning
keeping the vision
managing deadlines
Skills:
keeping everything organised
clear, direct communication
problem solving and decision-making
Most challenging task:
Setting clear goals and objectives
No lack of visibility into the end goal


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